FTL: Faster than Light: Review of the mobile version

In fact, about http://papads.co.uk/hot-chessyraw-pasta-make-creator-fact-8/ FTL: Faster than Light it was possible not to write now. The game, the release of which happened back in 2012, has long gained its well-deserved popularity. She received a lot of awards from the press, thousands of journalists and lovers of all non -standard people admitted to her in love. As in the case of recent Out there, The project is an artistic work on the topic «Loneliness in space». Only now Faster than Light Make a bet not on an individual adventure, but on the coordinated work of a whole team, each of the members of which can die at any moment.

When unity is power

FTL – This is a game where the user is given only one chance. He receives only one attempt to fulfill the intended task – to deliver valuable information about the impending uprising of disagreements with the federation, whose loyalty and fidelity you have to prove. It is very important to deliver the message quickly and without delay. To do this, you will have to fly around more than one star system, fighting with an entire army of distant pirates, collecting a lot of useful resources along the way and carriving the ship at its discretion.

People here are the most valuable resource. And do not care what they represent a bunch of barely distinguishable pixels. Without the crew, do not close the hole, do not extinguish the fire, do not organize the control of the ship (the inclusion of autopilot is an amateurish technique for weaklers). But, unfortunately, not all depends on people.

IN Faster than Light A lot is relied on in case. And in such games, this factor very often turns out to be critical. On the way to the cherished goal, you will have to fight a lot with enemy ships. So, if luck is not somewhere nearby, then very soon a cosmic dish will turn into an unsuitable metal sieve, full of primitively painted corpses. And all because of unexpected events. Here you have completely different outcomes of the same (from passing to passage) dialogues, and ambushes, and shelling, and random asteroids. FTL – One continuous accident, which sometimes manages to subordinate the balanced and proven will of the player.

Pro Faster than Light You can speak endlessly. The genre of the game itself implies a pleasant uncertainty and merciless chance that make any plot situation of a unique. But the life of the ship in space also depends on the coherence of the work of the team, the management of which is a laborious process. Do not be embarrassed by pixels, do not despise the deliberate primitivism of style – this game has deprived many gamers two years ago. It’s just that the time has come for a logical transition to a “mobile” format.

Pros: fascinating gameplay;Each passage is not like the previous one;Many interesting game situations.
Cons: not everyone will like the visual style;An absurd case can cross out all the passage in one fell swoop.

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